probabilty done

This commit is contained in:
William Mantly 2014-11-24 20:50:58 -05:00
parent 1ee37b4023
commit 47c104afec
13 changed files with 409 additions and 16 deletions

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@ -1,5 +1,10 @@
50/50 for ever door all the time! 50/50 for ever door all the time!
[ total/ wins ]
switched [98179, 65319] not switched [97686, 32587] total [195865, 97906]
switched 66.53052078346693 % not switched 33.35892553692443 % all 49.98647027289204 %
The Monty Hall Problem The Monty Hall Problem
====================== ======================

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@ -46,7 +46,7 @@ class Controller:
if do == 'n': if do == 'n':
exit() exit()
self.start() return self.start()
return True return True
Controller() Controller()

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@ -0,0 +1,4 @@
for (( c=1; c<=100000; c++ ))
do
python3 controller.py
done

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@ -18,6 +18,7 @@ class Doors:
if self.selected == self.car: if self.selected == self.car:
logDB( self.name, self.switch, True) logDB( self.name, self.switch, True)
return True return True
else: else:
logDB( self.name, self.switch, False) logDB( self.name, self.switch, False)

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@ -0,0 +1,28 @@
import sqlite3
conn = sqlite3.connect('default.db')
c = conn.cursor()
switched = [ 0, 0 ]
no_swich = [ 0, 0 ]
total = [ 0, 0 ]
c.execute( "SELECT * FROM games " )
result = c.fetchall()
for i in result:
if int( i[ 2 ] ) == 1:
# switched
switched[0] += 1
switched[1] += int( i[3] )
else:
# not switched
no_swich[0] += 1
no_swich[1] += int( i[3] )
total[0] += 1
total[1] += int( i[3] )
conn.commit()
c.close()
print( "switched", switched, "not switched", no_swich, "total", total)
print( 'switched', ( switched[1]/switched[0] )*100, "% not switched", ( no_swich[1]/no_swich[0] )*100, "% all", ( total[1]/total[0] )*100, "%" )

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@ -1,24 +1,21 @@
import random
class View: class View:
def __init__( self ): def __init__( self ):
print( "Welcome to the Monty Hall Problem!") pass
def get_name( self ): def get_name( self ):
return input( "Please enter your name: " ) return "computer"
def display_doors( self ): def display_doors( self ):
print( 'Doors: [ 1 ] [ 2 ] [ 3 ]' ) return random.randint( 1,3 )
return input( 'Select door: ' )
def host_twist( self, message ): def host_twist( self, message ):
print( "The host will revel where one goat is..." ) return bool(random.getrandbits(1))
print( message )
print( "Would you like to change your selection? [n/y]" )
return input( "[no]: ")
def winner( self ): def winner( self ):
print( "You WIN!!!" ) return ''
return input("Play again?[y]")
def loser( self ): def loser( self ):
print( "You Lose!!!" ) return 'n'
return input("Play again?[y]")

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@ -1 +1,25 @@
import sqlite3 import sqlite3
import hashlib
class db:
def __init__():
pass
def create_user( self, name, pin, permission ):
conn = sqlite3.connect(self.db_name)
c = conn.cursor()
c.execute( "SELECT * FROM user WHERE name LIKE (?)", (name) )
result = c.fetchall()
if len(result) == 0:
pin = hashlib.md5( pin )
c.execute( "INSERT INTO user ( name, pin, permission ) VALUES ( ?, ? )", ( name, pin.hexdigest(), permission ) )
conn.commit()
c.close()
return True
else:
conn.commit()
c.close()
return False

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@ -0,0 +1,294 @@
import time
import random
class View:
def __init__( self, screen, curses ):
self.showDev = False
self.userName = None
self.curses = curses
# start the curses instance
self.screen = screen
# configure the whole screen
# set border for main screen
self.screen.border(0)
# hide KB input
self.curses.noecho()
self.curses.curs_set(0)
# idk, i have to look it up
self.screen.keypad(1)
# draw the main screen
self.screen.refresh()
# setup the header window
self.header = self.curses.newwin( 4, 35, 2, 3 )
self.header.border(0)
# setup the right header window
self.header_right = self.curses.newwin( 4, 35, 2, 38 )
self.header_right.border(0)
self.header_right.refresh()
# setup the body window
self.body = self.curses.newwin( 15, 50, 6 , 3)
# self.body.border(0)
# side bar
self.side_bar = self.curses.newwin( 15, 20, 6 , 53)
self.side_bar.border(0)
# dev console
self.dev = self.curses.newwin( 50, 70, 17 , 3)
self.dev.border(0)
#############################################
self.header_right.addstr( 1, 20, "Not logged in")
self.header_right.refresh()
def menu( self, sidebar=True ):
#listen for keyboard input
# hide KB input
self.curses.noecho()
if sidebar:
array = []
# check if there is a logged in user
if self.userName:
array.extend( [ "l log out", "p play" ] )
else:
array.extend( [ "l login", "n new user" ] )
#append things that are all ways in menu
array.extend( [ "", "c cedits", "Q Quit" ] )
# trigger side bar update
self.update_side_bar( array )
# loop to listen for user input
while True:
event = self.screen.getch()
# check if user is logged in
if self.userName:
if event == ord( "p" ) or event == ord( "P" ):
return { '_return_to': 'new_round' }
if event == ord( "h" ) or event == ord( "H" ):
return { '_return_to': 'home' }
if event == ord( "l" ) or event == ord( "L" ):
return { '_return_to': 'logOut' }
else:
if event == ord( "n" ) or event == ord( "N" ):
return { '_next': 'sign_up' }
if event == ord( "l" ) or event == ord( "L" ):
return { '_next': 'login' }
# all ways
if event == ord( "c" ) or event == ord( "C" ):
return { '_next': 'about' }
if event == ord( "q" ) or event == ord( "Q" ):
# needs work...
self.curses.endwin()
exit()
else:
self.side_bar.addstr( 12, 2, "invalid choice." )
# draw the body
self.curses.flash()
self.side_bar.refresh()
def welcome( self, message=False ):
# write the header up
self.header.addstr( 1, 2, "Welcome to the RPN game!" )
#draw the header
self.header.addstr( 2, 2, "Go bears!" )
if self.showDev:
self.header.addstr( 2, 12, "-dev" )
self.header.refresh()
# short pause
time.sleep(.5)
self.body.clear()
self.body.refresh()
# write the body
self.body.addstr( 1, 3, "c cedits" )
self.body.addstr( 3, 3, "l login" )
self.body.addstr( 4, 3, "n new user" )
self.body.addstr( 6, 3, "Q Quit" )
# draw the body
self.body.refresh()
#listen for keyboard input
return self.menu()
def sign_up( self, message=False ):
# remove old body content
self.body.clear()
# allow user to see KB input
self.curses.echo()
# remove old content
self.side_bar.clear()
self.side_bar.refresh()
# write to body
self.body.addstr(2, 2, "Pick a new user name and pin:" )
# draw body
self.body.refresh()
# show error message
if message:
self.body.addstr( 7, 2, message )
self.body.refresh()
# ask for user name
self.body.addstr(3, 2, "user Name:" )
name = self.body.getstr(4, 2, 60)
self.body.addstr(5, 2, "Pin:" )
#self.body.refresh()
password = self.body.getstr(6, 2, 60)
return( { 'name':name, 'password':password, '_return_to': 'sign_up' } )
def login( self, message=False ):
# remove old body content
self.body.clear()
# remove old content
self.side_bar.clear()
self.side_bar.refresh()
# allow user to see KB input
self.curses.echo()
if message:
self.curses.flash()
self.body.addstr( 7, 2, message )
self.body.refresh()
self.body.addstr(2, 2, "Please log in with your user name and pin:" )
self.body.addstr(3, 2, "user Name:" )
name = self.body.getstr(4, 2, 60)
self.body.addstr(5, 2, "Pin:" )
self.body.refresh()
password = self.body.getstr(6, 2, 60)
# if error message
return( { 'name':name, 'password':password, '_return_to': 'login' } )
def update_side_bar( self, array ):
# remove old content
self.side_bar.clear()
self.side_bar.border(0)
left = 3
count = 1
for i in array:
self.side_bar.addstr( count, left, str(i) )
count += 1
# draw new content
self.side_bar.refresh()
def update_user( self, array ):
self.userName = array[0]
if not self.userName:
display = "Please log in"
else:
display = array[0]
# remove old content
self.header_right.clear()
self.header_right.border(0)
left = 33 - len( display )
self.header_right.addstr( 1, left, display )
# draw new content
self.header_right.refresh()
def about( self, message=False ):
# remove old body content
self.body.clear()
self.body.border(0)
self.side_bar.clear()
self.side_bar.refresh()
array = [
{
'name': "William Mantly",
'email': "wmantly@gmail.com",
'desc': "Designed and implemented the UI."
},{
'name': "Benjamin Himley",
'email': "benjaminhimley85@gmail.com",
'desc': "wrote rpn generator and controller,",
'desc2': "bugfix assit"
},{
'name': "Adolfo Reyes",
'email': "adolfo0620@gmail.com",
'desc': "bug hunter"
},{
'name': "Brendan Gilroy",
'email': "BDGilroy@gmail.com"
}
]
random.shuffle(array)
line = 2
for i in array:
self.body.addstr( line, 2, i['name'] + ' - ' + i['email'] )
if 'desc' in i:
line += 1
self.body.addstr( line, 2, i['desc'] )
if 'desc2' in i:
line += 1
self.body.addstr( line, 2, i['desc2'] )
line += 2
self.body.refresh()
time.sleep(1)
return self.menu()
def devConsole( self, message, sleep=2 ):
# side bar
if not self.showDev: return False
self.dev.clear()
self.dev.border(0)
count = 0
for i in message:
count += 1
self.dev.addstr( count, 2, i )
print( i )
self.dev.refresh()
time.sleep( sleep )
##testing

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@ -1 +1,41 @@
import sqlite3 import sqlite3
def create_db():
conn = sqlite3.connect('bank.db')
c = conn.cursor()
c.execute("DROP TABLE IF EXISTS 'user'")
c.execute("DROP TABLE IF EXISTS 'accounts'")
c.execute("DROP TABLE IF EXISTS 'transactions'")
c.execute("""
CREATE TABLE users (
id INTEGER DEFAULT NULL PRIMARY KEY AUTOINCREMENT,
name TEXT DEFAULT NULL,
created TEXT DEFAULT NULL,
permission TEXT DEFAULT NULL
);
""")
c.execute("""
CREATE TABLE accounts (
id INTEGER DEFAULT NULL PRIMARY KEY AUTOINCREMENT,
user_id INTEGER DEFAULT NULL REFERENCES users (id),
balance TEXT DEFAULT NULL,
name TEXT DEFAULT NULL,
opened TEXT DEFAULT NULL
);
""")
c.execute("""
CREATE TABLE transactions (
id INTEGER DEFAULT NULL PRIMARY KEY AUTOINCREMENT,
outgoing_id INTEGER DEFAULT NULL REFERENCES accounts (id),
incoming_id INTEGER DEFAULT NULL REFERENCES accounts (id),
type TEXT DEFAULT NULL,
amount TEXT DEFAULT NULL,
date TEXT DEFAULT NULL,
new field TEXT DEFAULT NULL
);
""")
conn.commit()
c.close()
create_db()