Merge upstream master
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@@ -3,14 +3,11 @@
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#include "ggml-cpu.h"
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#ifdef _WIN32
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# define NOMINMAX
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# define DIRECTORY_SEPARATOR '\\'
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# include <windows.h>
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# include <fcntl.h>
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# include <io.h>
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#else
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# define DIRECTORY_SEPARATOR '/'
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# include <unistd.h>
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# include <sys/stat.h>
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#endif
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#include <algorithm>
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#include <clocale>
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@@ -22,153 +19,77 @@
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#include <thread>
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#include <vector>
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#if defined(__linux__)
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#if !defined(_WIN32)
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#include <sys/types.h>
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#include <pwd.h>
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#endif
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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static std::string fs_path_to_utf8(const std::filesystem::path & path) {
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const auto value = path.u8string();
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return std::string(value.begin(), value.end());
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}
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// common_get_path_from_env() is adapted to avoid utf8_to_wstring
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static std::filesystem::path common_get_path_from_env(const std::string & name) {
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#ifdef _WIN32
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static std::wstring utf8_to_wstring(const std::string & str) {
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if (str.empty()) {
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return std::wstring();
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std::wstring wname;
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for (const char * p = name.c_str(); *p; ++p) {
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wname.push_back((wchar_t)*p);
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}
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const wchar_t * wvalue = _wgetenv(wname.c_str());
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return wvalue ? std::filesystem::path(wvalue) : std::filesystem::path();
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#else
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const char * value = std::getenv(name.c_str());
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return value ? std::filesystem::path(value) : std::filesystem::path();
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#endif
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}
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int size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), NULL, 0);
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if (size <= 0) {
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return std::wstring();
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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#if !defined(_WIN32)
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static std::filesystem::path get_home_directory() {
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std::filesystem::path home = common_get_path_from_env("HOME");
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if (!home.empty()) {
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return home;
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}
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std::wstring wstr(size, 0);
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MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), &wstr[0], size);
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return wstr;
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const struct passwd * pw = getpwuid(getuid());
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if (!pw || !pw->pw_dir || !*pw->pw_dir) {
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throw std::runtime_error("Failed to find $HOME directory");
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}
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return pw->pw_dir;
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}
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#endif
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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// returns true if successful, false otherwise
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static bool fs_create_directory_with_parents(const std::string & path) {
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#ifdef _WIN32
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std::wstring wpath = utf8_to_wstring(path);
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// if the path already exists, check whether it's a directory
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const DWORD attributes = GetFileAttributesW(wpath.c_str());
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if ((attributes != INVALID_FILE_ATTRIBUTES) && (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return true;
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static std::filesystem::path fs_get_cache_directory() {
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std::filesystem::path cache_directory = common_get_path_from_env("LLAMA_CACHE");
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if (!cache_directory.empty()) {
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return cache_directory;
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}
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size_t pos_slash = 0;
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('\\', pos_slash)) != std::string::npos) {
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const std::wstring subpath = wpath.substr(0, pos_slash);
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pos_slash += 1;
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// skip the drive letter, in some systems it can return an access denied error
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if (subpath.length() == 2 && subpath[1] == ':') {
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continue;
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}
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const bool success = CreateDirectoryW(subpath.c_str(), NULL);
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if (!success) {
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const DWORD error = GetLastError();
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// if the path already exists, ensure that it's a directory
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if (error == ERROR_ALREADY_EXISTS) {
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const DWORD attributes = GetFileAttributesW(subpath.c_str());
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if (attributes == INVALID_FILE_ATTRIBUTES || !(attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return false;
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}
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} else {
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return false;
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}
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}
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#if defined(_WIN32)
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cache_directory = common_get_path_from_env("LOCALAPPDATA");
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if (cache_directory.empty()) {
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throw std::runtime_error("Failed to find %LOCALAPPDATA% directory");
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}
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return true;
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#else
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// if the path already exists, check whether it's a directory
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struct stat info;
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if (stat(path.c_str(), &info) == 0) {
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return S_ISDIR(info.st_mode);
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}
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size_t pos_slash = 1; // skip leading slashes for directory creation
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('/', pos_slash)) != std::string::npos) {
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const std::string subpath = path.substr(0, pos_slash);
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struct stat info;
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// if the path already exists, ensure that it's a directory
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if (stat(subpath.c_str(), &info) == 0) {
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if (!S_ISDIR(info.st_mode)) {
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return false;
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}
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} else {
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// create parent directories
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const int ret = mkdir(subpath.c_str(), 0755);
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if (ret != 0) {
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return false;
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}
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}
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pos_slash += 1;
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}
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return true;
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#endif // _WIN32
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}
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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static std::string fs_get_cache_directory() {
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std::string cache_directory = "";
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auto ensure_trailing_slash = [](std::string p) {
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// Make sure to add trailing slash
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if (p.back() != DIRECTORY_SEPARATOR) {
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p += DIRECTORY_SEPARATOR;
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}
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return p;
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};
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if (getenv("LLAMA_CACHE")) {
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cache_directory = std::getenv("LLAMA_CACHE");
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} else {
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#if defined(__linux__) || defined(__FreeBSD__) || defined(_AIX) || \
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defined(__OpenBSD__) || defined(__NetBSD__)
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if (std::getenv("XDG_CACHE_HOME")) {
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cache_directory = std::getenv("XDG_CACHE_HOME");
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} else if (std::getenv("HOME")) {
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cache_directory = std::getenv("HOME") + std::string("/.cache/");
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} else {
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#if defined(__linux__)
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/* no $HOME is defined, fallback to getpwuid */
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struct passwd *pw = getpwuid(getuid());
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if ((!pw) || (!pw->pw_dir)) {
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throw std::runtime_error("Failed to find $HOME directory");
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}
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cache_directory = std::string(pw->pw_dir) + std::string("/.cache/");
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#else /* defined(__linux__) */
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throw std::runtime_error("Failed to find $HOME directory");
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#endif /* defined(__linux__) */
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}
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#elif defined(__APPLE__)
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cache_directory = std::getenv("HOME") + std::string("/Library/Caches/");
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#elif defined(_WIN32)
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cache_directory = std::getenv("LOCALAPPDATA");
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#elif defined(__EMSCRIPTEN__)
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GGML_ABORT("not implemented on this platform");
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cache_directory = get_home_directory() / "Library/Caches";
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#else
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# error Unknown architecture
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#endif
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cache_directory = ensure_trailing_slash(cache_directory);
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cache_directory += "llama.cpp";
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cache_directory = common_get_path_from_env("XDG_CACHE_HOME");
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if (cache_directory.empty()) {
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cache_directory = get_home_directory() / ".cache";
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}
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return ensure_trailing_slash(cache_directory);
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#endif
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return cache_directory / "llama.cpp";
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}
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// NOTE: this is copied from common.h to avoid linking with libcommon
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static bool common_create_directories(const std::filesystem::path & path, std::error_code & ec) {
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#if defined(__linux__)
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return std::filesystem::create_directories(path / "", ec);
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#else
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return std::filesystem::create_directories(path, ec);
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#endif
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}
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struct rpc_server_params {
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@@ -391,11 +312,14 @@ int main(int argc, char * argv[]) {
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const char * cache_dir = nullptr;
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std::string cache_dir_str;
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if (params.use_cache) {
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cache_dir_str = fs_get_cache_directory() + "rpc" + DIRECTORY_SEPARATOR;
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if (!fs_create_directory_with_parents(cache_dir_str)) {
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fprintf(stderr, "Failed to create cache directory: %s\n", cache_dir_str.c_str());
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const std::filesystem::path cache_dir_path = fs_get_cache_directory() / "rpc";
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std::error_code ec;
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common_create_directories(cache_dir_path, ec);
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if (ec) {
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fprintf(stderr, "Failed to create cache directory: %s\n", fs_path_to_utf8(cache_dir_path).c_str());
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return 1;
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}
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cache_dir_str = fs_path_to_utf8(cache_dir_path);
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cache_dir = cache_dir_str.c_str();
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}
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