2020-08-21 20:23:18 -04:00

239 lines
6.2 KiB
JavaScript

const crypto = require("crypto");
const net = require('net');
class P2P {
constructor(args){
// The list of clients this peer wants to connect to
this.wantedPeers = new Set();
// The peers we are currently connected to
this.connectedPeers = {};
// Random ID for this peer
this.peerID = crypto.randomBytes(16).toString("hex");
// Kick of the interval to connect to peers and send hear beats
this.connectInterval = this.__peerInterval();
// Hold the data callbacks when a message is received
this.onDataCallbacks = [];
// If a listen port was specified, have this peer listen for incoming
// connection
if(args.listenPort){
this.server = this.__listen(args.listenPort);
}
// If a list of peers in supplied, add them.
if(args.peers){
this.addPeer(args.peers);
}
}
// Take a peer as <host>:<port> and add it the `wantedPeers` list
addPeer(peer){
// If `peer` is a list, call `addPeer` with each item
if(Array.isArray(peer)){
for(let address of peer){
this.addPeer(address);
}
return;
}
this.wantedPeers.add(peer);
}
// Close a connection to a peer and remove it from the `wantedPeers` list
removePeer(peer){
if(this.wantedPeers.has(peer)){
this.wantedPeers.delete(peer);
// find the peer in the `connectedPeers` object
for(let peerID in this.connectedPeers){
if(this.connectedPeers[peerID].peerConnectAddress !== peer) continue;
this.connectedPeers[peerID].end();
delete this.connectedPeers[peerID];
}
}
}
// Connect to a remote peer
__connectPeer(address, port) {
if(!port){
let parse = address.split(':');
address = parse[0];
port = parse[1];
}
let peer = new net.Socket().connect(port, address);
let p2p = this;
peer.on('connect', function(){
console.info(`Peer ${address} is now connected.`);
peer.peerConnectAddress = `${address}:${port}`
// When a connection is started, send a message informing the remote
// peer of our ID
peer.write(JSON.stringify({type:"register", id: p2p.peerID}));
});
peer.on('close', function(){
console.info(`Client Peer ${address}, ${peer.peerID} droped.`);
delete p2p.connectedPeers[peer.peerID];
});
peer.on('data', function(data){
p2p.__read(JSON.parse(data.toString()), peer.remoteAddress, peer);
});
peer.on('error', function(error){
if(error.syscall === 'connect' && error.code === 'ECONNREFUSED'){
console.info(`Peer ${error.address}:${error.port} connection refussed!`);
}else{
console.warn('client EVENT error:', arguments);
}
});
}
__peerInterval(interval){
this.count = 1;
return setInterval(function(p2p){
// Copy the wanted peers list do we can reduce it.
let tryConnectionSet = new Set(p2p.wantedPeers);
// loop over all the connected peers
for(let peerID in p2p.connectedPeers){
let peer = p2p.connectedPeers[peerID];
// If the peer does not a `peerConnactAddress`, it
if(! peer.peerConnectAddress) continue;
// Remove connected peers from the list
tryConnectionSet.delete(peer.peerConnectAddress);
// Every once and while send a heart beat keep the socket open.
if((p2p.count % 10) == 0) peer.write(JSON.stringify({type:"heartbeat"}));
}
// loop over the unconnected peers, and try to connect to them.
for(let peer of tryConnectionSet){
p2p.__connectPeer(peer);
}
}, interval || 1000, this);
}
__listen (port){
let p2p = this;
let serverSocket = new net.Server(function (clientSocket) {
clientSocket.on('error', function(){
console.log('server-client EVENT error:', arguments);
});
});
serverSocket.on('connection', function(clientSocket){
console.log('server EVENT connection from client:', clientSocket.remoteAddress);
// When a connection is started, send a message informing the remote
// peer of our ID
clientSocket.write(JSON.stringify({type:"register", id: p2p.peerID}));
clientSocket.on('data', function(data){
p2p.__read(JSON.parse(data.toString()), clientSocket.remoteAddress, clientSocket);
});
clientSocket.on('close', function(){
console.info(`server Peer ${clientSocket.remoteAddress} - ${clientSocket.peerID} droped.`);
delete p2p.connectedPeers[clientSocket.peerID];
});
});
serverSocket.on('listening', function(){
console.log('p2p server listening on', port,)
});
serverSocket.on('error', function(){
console.log('server EVENT error:', arguments);
});
serverSocket.listen(Number(port));
return serverSocket;
}
broadcast(message, exclude){
exclude = [...exclude || [], ...[this.peerID]]
let sentTo = []
// Build a list of peers to send this message too
for(let _peerID in this.connectedPeers){
if(exclude.includes(_peerID)) continue;
sentTo.push(_peerID);
}
// Attach a list of peers this message has been send to, including our
// peerID
message.sentTo = [...new Set([...message.sentTo || [], ...sentTo, ...[this.peerID]])]
message.from = message.from || this.peerID;
// Send the message to the connected peers in the `sentTo` list.
for(let _peerID of sentTo){
this.connectedPeers[_peerID].write(JSON.stringify(message));
}
}
__read(message, from, socket){
// Parse an incoming message
// Drop heart beats
if(message.type === "heartbeat"){
console.log('heartbeat from', from);
return ;
}
// Register new clients with this peer, drop them if a connection
// already exists
if(message.type === "register"){
console.log('registering peer', message.id, socket.remoteAddress)
if(Object.keys(this.connectedPeers).includes(message.id)){
console.log(`Dropping ${message.id}, already connected`)
socket.end();
}else{
socket.peerID = message.id
// Add the peer to 'connectedPeers' object with the remote
// peerID as the key and the socket as it' value.
this.connectedPeers[message.id] = socket;
}
return ;
}
// forward the message to other peers
this.broadcast(message, message.sentTo);
// console.log('p2p read:', message)
// pass message to local callbacks
this.onDataCallbacks.forEach(function(callback){
callback(message);
})
}
onData(callback){
if(callback instanceof Function){
this.onDataCallbacks.push(callback);
}
}
}
module.exports = {P2P};