vulkan: Define the shader count for Intel Arc Pro B65 + B70 (#30431)

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Matt Corallo authored and GitHub committed 2026-10-14 08:44:22 +03:00
1 parent 7ec420bc09
commit d524bb660b
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@@ -16365,7 +16365,10 @@ uint32_t ggml_vk_intel_shader_core_count(const vk::PhysicalDevice& vkdev) {
return 18;
case 0xE20B: // B580
case 0xE211: // Pro B60
case 0xE222: // Pro B65
return 20;
case 0xE223: // Pro B70
return 32;
case 0xB080: // PTL Xe3 LPG 2x6 (12 subslices)
return 12;
default: