vulkan: Define the shader count for Intel Arc Pro B65 + B70 (#30431)
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@@ -16365,7 +16365,10 @@ uint32_t ggml_vk_intel_shader_core_count(const vk::PhysicalDevice& vkdev) {
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return 18;
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case 0xE20B: // B580
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case 0xE211: // Pro B60
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case 0xE222: // Pro B65
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return 20;
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case 0xE223: // Pro B70
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return 32;
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case 0xB080: // PTL Xe3 LPG 2x6 (12 subslices)
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return 12;
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default:
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